Roblox Stock Sets Record High on Strong Bookings, User Numbers - Tools for Investors | News
Stock Markets
Daily Stock Markets News

Roblox Stock Sets Record High on Strong Bookings, User Numbers


Key Takeaways

  • Roblox shares soared to a new all-time high on Thursday morning after the video game company posted its second-quarter results.
  • Revenue was in line with estimates and Roblox posted a larger loss than expected, but its user numbers and bookings were better than forecast.
  • The company lifted its full-year projections for revenue and bookings.

Shares of Roblox Corp. (RBLX) surged to a record high on Thursday after the video game maker reported higher user numbers and bookings than analysts had expected.

Roblox generated $1.08 billion in revenue, roughly in line with estimates, while its loss per share of $0.41 was 4 cents larger than analysts had forecast, per estimates compiled by Visible Alpha.

Despite the lackluster financial numbers, Roblox’s bookings of $1.44 billion, daily active users of 111.8 million, and 27.4 billion engagement hours were all above estimates. Those metrics were up 51%, 41%, and 58%, respectively, from the same time a year ago.

Roblox shares were up 13% in recent trading. Earlier in the session, shares set a record high of $150.59, surpassing a Nov. 2021 mark of $141.60.

Roblox Lifts Full-Year Revenue, Booking Forecasts

Roblox forecast its third-quarter revenue between $1.11 billion and $1.16 billion, just below the $1.18 billion analyst consensus, while bookings are projected between $1.59 billion and $1.64 billion, well above the $1.41 billion analyst estimate.

The company also lifted its full-year revenue and bookings projections to $4.39 billion to $4.49 billion and $5.87 billion to $5.97 billion, respectively, up from ranges of $4.29 billion to $4.37 billion, and $5.29 billion to $5.36 billion last quarter.

“Our year on year growth this quarter is a reflection of our strategic investments in infrastructure and performance, discovery, and the virtual economy, which continue to create fertile conditions for creators to thrive as part of a healthy, interconnected ecosystem,” CEO David Baszucki said.



Source link

Subscribe
Notify of
guest
0 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments

Get more stuff like this
in your inbox

Subscribe to our mailing list and get interesting stuff and updates to your email inbox.

Thank you for subscribing.

Something went wrong.